(Image credit: Rebellion)
Within the quaint confines of Wyndham Village lies a secret challenge, where 15 elusive Atomfall gnomes await discovery. Successfully finding and dismantling just ten of these sneaky residents will earn you the coveted Orna Mental trophy or achievement. However, don’t let their small size fool you—these gnomes are cleverly concealed, and stealth is key to avoiding the wrath of Protocol soldiers keeping vigilant watch.
The Orna Mental trophy is the sole reward for your effort, as there is no hidden treasure to be found. Yet, for the completionist at heart, ticking off this whimsical hunt is a reward in itself. Here’s a guide to uncovering all 15 Atomfall gnomes scattered across Wyndham.
Coordinates: 30.5E, 78.9N — The journey begins as you enter through Slatten Dale. The first encounter is by the porch of a house where an elder faces eviction. You must avoid detection initially, but return later to find the gnome discretely perched on the porch side.
Coordinates: 33.2E, 78.7N — Head to the village’s tallest structure, the church. Upon your first visit, you’ll meet Vicar McHenry. Ascend to the roof and beware the bats as you spot the gnome on the wall.
Coordinates: 33.4E, 79.2N — Continue to the village hall and explore behind it to discover a gnome nestled beside a milk churn. Watch your step around the villager potentially leaning nearby.
Coordinates: 34.2E, 79.5N — Seek out the famous Grendel’s Head pub, where in the company of sips and stories, find your gnome poised near the front entrance or in the dusty cellar.
Coordinates: 34.6E, 80.4N — Close by, at June’s Little Tea Room, now under Protocol’s control, lies another gnome. Though trespassing is risky, this one is visible from the window ledge, ensuring you stay unnoticed.
Coordinates: 35.1E, 79.6N — Move east from June’s establishment, down a hidden alleyway, and stumble upon the next gnome, cleverly tucked at the bottom of a narrow staircase.
Coordinates: 33.9E, 81.1N — Retrace your path, cross the town square, and heed the call of The Fold. A leap from the wooden bridge reveals the gnome sitting quaintly on a windowsill.
Coordinates: 32.5E, 81.8N — Journey towards Casterfell Woods, spotting a bus stop on the way. Look beneath the bench to discover a gnome unsuspectingly placed there.
Coordinates: 31.2E, 82.4N — The path leads to the distinguished Mereview Hotel, where a red sofa near its entrance cradles a gnome atop.
Coordinates: 35.9E, 81.8N — Explore the northeast corner and the deserted boathouse. Southward, amidst neglected buildings, another gnome awaits discovery at a corner.
Coordinates: 35.5E, 80.6N — Venture further south to find a non-functional gateway. At the nearby bridge, look to the opposite wall where the gnome hides in plain sight.
Coordinates: 36.9E, 79.6N — Heading north back along the perimeter, a gnome peacefully rests on a small bench, undeterred by its solitude.
Coordinates: 36.3E, 79.5N — The Mill Grounds feature a dirt mound decorated with a humble shed. Beneath its shelter, spot a gnome snug in its divot.
Coordinates: 36.4E, 78.1N — Stroll southwards to a grassy clearing and be greeted by a picnic table. Perched atop, another gnome completes its playful hiding.
Coordinates: 35.5E, 77.5N — At last, near Skethermoor’s entrance lies the final gnome in a garage serenely awaiting its discovery. Navigate to the southeast of Wyndham, cross the river, and locate it beside a wicker basket brimming with loot.
Remember, finding just ten gnomes is sufficient to claim your achievement. However, the thrill lies in uncovering them all, listening for their characteristic squeal. For more exciting discoveries, check out essential guides on entering the Forgotten Cellar and mastering the top Atomfall skills.